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<li class="navelem"><a class="el" href="dir_3dc1dabd28ba78e072d14d3fcfc90454.html">SPHINXsys</a></li><li class="navelem"><a class="el" href="dir_48ea983704c43b6d88c1fa3f4d09e369.html">src</a></li><li class="navelem"><a class="el" href="dir_0a0d9ef1793521534f0094f317758287.html">shared</a></li><li class="navelem"><a class="el" href="dir_1e014473a82d797949272b48d923a4d8.html">io_system</a></li>  </ul>
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<a href="in__output_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -------------------------------------------------------------------------*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                              SPHinXsys                                   *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * --------------------------------------------------------------------------*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle    *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Hydrodynamics for industrial compleX systems. It provides C++ APIs for   *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * physical accurate simulation and aims to model coupled industrial dynamic *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * systems including fluid, solid, multi-body dynamics and beyond with SPH  *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * (smoothed particle hydrodynamics), a meshless computational method using *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * particle discretization.                                                 *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *                                                                          *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * SPHinXsys is partially funded by German Research Foundation              *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1,           *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * HU1527/12-1 and HU1527/12-4.                                             *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * Portions copyright (c) 2017-2022 Technical University of Munich and      *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * the authors&#39; affiliations.                                               *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may   *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * not use this file except in compliance with the License. You may obtain a *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * copy of the License at http://www.apache.org/licenses/LICENSE-2.0.        *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * --------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;base_data_package.h&quot;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="sph__data__containers_8h.html">sph_data_containers.h</a>&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="all__physical__dynamics_8h.html">all_physical_dynamics.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="parameterization_8h.html">parameterization.h</a>&quot;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="xml__engine_8h.html">xml_engine.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;sstream&gt;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &lt;iomanip&gt;</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#include &lt;fstream&gt;</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#ifdef __APPLE__</span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#include &lt;boost/filesystem.hpp&gt;</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="keyword">namespace </span>fs = boost::filesystem;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="preprocessor">#include &lt;experimental/filesystem&gt;</span></div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="keyword">namespace </span>fs = std::experimental::filesystem;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="in__output_8h.html#a59fe8d44342dc7726ac9e01f9a1472e0">   50</a></span>&#160;<span class="keyword">using</span> <a class="code" href="in__output_8h.html#a59fe8d44342dc7726ac9e01f9a1472e0">VtuStringData</a> = std::map&lt;std::string, std::string&gt;;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;{</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    <span class="keyword">class </span>BaseLevelSet;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in_output.html">   65</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    {</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;        <a class="code" href="class_s_p_h_1_1_unique_ptr_keeper.html">UniquePtrKeeper&lt;ParameterizationIO&gt;</a> parameterization_io_ptr_keeper_;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_system.html">SPHSystem</a> &amp;sph_system, <span class="keywordtype">bool</span> delete_output = <span class="keyword">true</span>);</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a>(){};</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_system.html">SPHSystem</a> &amp;sph_system_;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        std::string input_folder_;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        std::string output_folder_;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        std::string restart_folder_;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        std::string reload_folder_;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;        std::string restart_step_;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        <a class="code" href="class_s_p_h_1_1_parameterization_i_o.html">ParameterizationIO</a> &amp;defineParameterizationIO();</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;    };</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_plt_engine.html">   88</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a></div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    {</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a>(){};</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a>(){};</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        <span class="keywordtype">void</span> writeAQuantityHeader(std::ofstream &amp;out_file, <span class="keyword">const</span> Real &amp;quantity, <span class="keyword">const</span> std::string &amp;quantity_name);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;        <span class="keywordtype">void</span> writeAQuantityHeader(std::ofstream &amp;out_file, <span class="keyword">const</span> Vecd &amp;quantity, <span class="keyword">const</span> std::string &amp;quantity_name);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keywordtype">void</span> writeAQuantity(std::ofstream &amp;out_file, <span class="keyword">const</span> Real &amp;quantity);</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;        <span class="keywordtype">void</span> writeAQuantity(std::ofstream &amp;out_file, <span class="keyword">const</span> Vecd &amp;quantity);</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    };</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_states_i_o.html">  104</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    {</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output_;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body_;</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies_;</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;        std::string convertPhysicalTimeToString(Real physical_time);</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;body)</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;            : in_output_(in_output), body_(&amp;body), bodies_({&amp;body}){};</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies)</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;            : in_output_(in_output), body_(bodies[0]), bodies_(bodies){};</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(){};</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    };</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;</div><div class="line"><a name="l00125"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_states_recording.html">  125</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    {</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;body)</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(in_output, body){};</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies)</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(in_output, bodies){};</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(){};</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;</div><div class="line"><a name="l00135"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_states_recording.html#a0870a504627f41f3160bd57ae4c62a11">  135</a></span>&#160;        <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1_body_states_recording.html#a0870a504627f41f3160bd57ae4c62a11">writeToFile</a>()</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        {</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;            writeWithFileName(convertPhysicalTimeToString(<a class="code" href="class_s_p_h_1_1_global_static_variables.html#ade84c016ddfa66794108619277313c82">GlobalStaticVariables::physical_time_</a>));</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;        };</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1_body_states_recording.html#a0870a504627f41f3160bd57ae4c62a11">writeToFile</a>(<span class="keywordtype">size_t</span> iteration_step);</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence) = 0;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    };</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    <span class="keyword">template</span> &lt;<span class="keyword">class</span> MobilizedBodyType&gt;</div><div class="line"><a name="l00152"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_sim_body_states_i_o.html">  152</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    {</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;        <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output_;</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;        SimTK::RungeKuttaMersonIntegrator &amp;integ_;</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;        MobilizedBodyType &amp;mobody_;</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;        <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, SimTK::RungeKuttaMersonIntegrator &amp;integ, MobilizedBodyType &amp;mobody)</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;            : in_output_(in_output), integ_(integ), mobody_(mobody){};</div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>(){};</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;    };</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    <span class="keyword">template</span> &lt;<span class="keyword">class</span> MobilizedBodyType&gt;</div><div class="line"><a name="l00170"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_sim_body_states.html">  170</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>&lt;MobilizedBodyType&gt;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;    {</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, SimTK::RungeKuttaMersonIntegrator &amp;integ, MobilizedBodyType &amp;mobody)</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;            : <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO&lt;MobilizedBodyType&gt;</a>(in_output, integ, mobody){};</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>(){};</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160; 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   {</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;        <a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, MobilizedBodyType *mobody)</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;            : <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO&lt;MobilizedBodyType&gt;</a>(in_output, mobody){};</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        <a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, StdVec&lt;MobilizedBodyType *&gt; mobodies)</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160; 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       <a class="code" href="class_s_p_h_1_1_body_states_recording_to_vtp.html">BodyStatesRecordingToVtp</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies)</div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(in_output, bodies){};</div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_body_states_recording_to_vtp.html">BodyStatesRecordingToVtp</a>(){};</div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;</div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160; 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       <span class="keywordtype">void</span> clear()</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;        {</div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;            _vtuData.clear();</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;        }</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;</div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence) <span class="keyword">override</span>;</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeVtu(std::ostream &amp;stream, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body) <span class="keyword">const</span>;</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;        <a class="code" href="in__output_8h.html#a59fe8d44342dc7726ac9e01f9a1472e0">VtuStringData</a> _vtuData;</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;    };</div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;</div><div class="line"><a name="l00247"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_states_recording_to_plt.html">  247</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_body_states_recording_to_plt.html">BodyStatesRecordingToPlt</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a></div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;    {</div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160; 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           : <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(in_output, bodies){};</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_body_states_recording_to_plt.html">BodyStatesRecordingToPlt</a>(){};</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence) <span class="keyword">override</span>;</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;    };</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;</div><div class="line"><a name="l00265"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound.html">  265</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound.html">WriteToVtpIfVelocityOutOfBound</a></div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;        : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_recording_to_vtp.html">BodyStatesRecordingToVtp</a></div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;    {</div><div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;        <span class="keywordtype">bool</span> out_of_bound_;</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        StdVec&lt;VelocityBoundCheck&gt; check_bodies_;</div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence) <span class="keyword">override</span>;</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;</div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound.html">WriteToVtpIfVelocityOutOfBound</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output,</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;                                       <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies, Real velocity_bound);</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound.html">WriteToVtpIfVelocityOutOfBound</a>(){};</div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;    };</div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;</div><div class="line"><a name="l00283"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_mesh_recording_to_plt.html">  283</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_mesh_recording_to_plt.html">MeshRecordingToPlt</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a></div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;    {</div><div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;        std::string filefullpath_;</div><div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_mesh_field.html">BaseMeshField</a> *mesh_field_;</div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence) <span class="keyword">override</span>;</div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;        <a class="code" href="class_s_p_h_1_1_mesh_recording_to_plt.html">MeshRecordingToPlt</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;body, <a class="code" href="class_s_p_h_1_1_base_mesh_field.html">BaseMeshField</a> *mesh_field);</div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_mesh_recording_to_plt.html">MeshRecordingToPlt</a>(){};</div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;    };</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;    <span class="keyword">template</span> &lt;<span class="keyword">typename</span> VariableType&gt;</div><div class="line"><a name="l00300"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_observed_quantity_recording.html">  300</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_observed_quantity_recording.html">ObservedQuantityRecording</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>,</div><div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;                                      <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1observer__dynamics_1_1_observing_a_quantity.html">observer_dynamics::ObservingAQuantity</a>&lt;VariableType&gt;</div><div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;    {</div><div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *observer_;</div><div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a> plt_engine_;</div><div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_particles.html">BaseParticles</a> *base_particles_;</div><div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;        std::string body_name_;</div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;        <span class="keyword">const</span> std::string quantity_name_;</div><div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;        std::string filefullpath_output_;</div><div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;</div><div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;        <a class="code" href="class_variable_type.html">VariableType</a> type_indicator_; <span class="comment">/*&lt; this is an indicator to identify the variable type. */</span></div><div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;</div><div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00315"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_observed_quantity_recording.html#a37913521a98e8acdab723b2284942af9">  315</a></span>&#160;        <a class="code" href="class_s_p_h_1_1_observed_quantity_recording.html#a37913521a98e8acdab723b2284942af9">ObservedQuantityRecording</a>(<span class="keyword">const</span> std::string &amp;quantity_name, <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output,</div><div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;                                  <a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html">BaseBodyRelationContact</a> &amp;contact_relation)</div><div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_recording.html">BodyStatesRecording</a>(in_output, *contact_relation.sph_body_),</div><div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;              observer_dynamics::ObservingAQuantity&lt;<a class="code" href="class_variable_type.html">VariableType</a>&gt;(contact_relation, quantity_name),</div><div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;              observer_(contact_relation.sph_body_), plt_engine_(),</div><div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;              base_particles_(observer_-&gt;base_particles_), body_name_(contact_relation.sph_body_-&gt;getBodyName()),</div><div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;              quantity_name_(quantity_name)</div><div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;        {</div><div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;            filefullpath_output_ = in_output_.output_folder_ + <span class="stringliteral">&quot;/&quot;</span> + body_name_ + <span class="stringliteral">&quot;_&quot;</span> + quantity_name + <span class="stringliteral">&quot;_&quot;</span> + in_output_.restart_step_ + <span class="stringliteral">&quot;.dat&quot;</span>;</div><div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;            std::ofstream out_file(filefullpath_output_.c_str(), std::ios::app);</div><div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;run_time&quot;</span></div><div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;                     &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div><div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;            <span class="keywordflow">for</span> (<span class="keywordtype">size_t</span> i = 0; i != base_particles_-&gt;total_real_particles_; ++i)</div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;            {</div><div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;                std::string quantity_name_i = quantity_name + <span class="stringliteral">&quot;[&quot;</span> + std::to_string(i) + <span class="stringliteral">&quot;]&quot;</span>;</div><div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;                plt_engine_.writeAQuantityHeader(out_file, (*this-&gt;interpolated_quantities_)[i], quantity_name_i);</div><div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;            }</div><div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div><div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;            out_file.close();</div><div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;        };</div><div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_observed_quantity_recording.html">ObservedQuantityRecording</a>(){};</div><div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;</div><div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeWithFileName(<span class="keyword">const</span> std::string &amp;sequence)<span class="keyword"> override</span></div><div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;<span class="keyword">        </span>{</div><div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;            this-&gt;parallel_exec();</div><div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;            std::ofstream out_file(filefullpath_output_.c_str(), std::ios::app);</div><div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;            out_file &lt;&lt; <a class="code" href="class_s_p_h_1_1_global_static_variables.html#ade84c016ddfa66794108619277313c82">GlobalStaticVariables::physical_time_</a> &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div><div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;            <span class="keywordflow">for</span> (<span class="keywordtype">size_t</span> i = 0; i != base_particles_-&gt;total_real_particles_; ++i)</div><div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;            {</div><div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;                plt_engine_.writeAQuantity(out_file, (*this-&gt;interpolated_quantities_)[i]);</div><div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;            }</div><div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div><div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;            out_file.close();</div><div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;        };</div><div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;    };</div><div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;</div><div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;    <span class="keyword">template</span> &lt;<span class="keyword">class</span> ReduceMethodType&gt;</div><div class="line"><a name="l00357"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_reduced_quantity_recording.html">  357</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_body_reduced_quantity_recording.html">BodyReducedQuantityRecording</a></div><div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;    {</div><div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;        <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output_;</div><div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a> plt_engine_;</div><div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;        ReduceMethodType reduce_method_;</div><div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;        std::string body_name_;</div><div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;        <span class="keyword">const</span> std::string quantity_name_;</div><div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;        std::string filefullpath_output_;</div><div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;</div><div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;        <span class="comment">/*&lt; deduce variable type from reduce method. */</span></div><div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;        <span class="keyword">using</span> VariableType = decltype(reduce_method_.InitialReference());</div><div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;        VariableType type_indicator_; <span class="comment">/*&lt; this is an indicator to identify the variable type. */</span></div><div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;</div><div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;        <span class="keyword">template</span> &lt;<span class="keyword">typename</span>... ConstructorArgs&gt;</div><div class="line"><a name="l00374"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_reduced_quantity_recording.html#a1443b39ef76dcc653df3dc93133cc67f">  374</a></span>&#160;        <a class="code" href="class_s_p_h_1_1_body_reduced_quantity_recording.html#a1443b39ef76dcc653df3dc93133cc67f">BodyReducedQuantityRecording</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, ConstructorArgs &amp;&amp;...args)</div><div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;            : in_output_(in_output), plt_engine_(), reduce_method_(<a class="code" href="namespacestd.html">std</a>::forward&lt;ConstructorArgs&gt;(args)...),</div><div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;              body_name_(reduce_method_.getSPHBody()-&gt;getBodyName()),</div><div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;              quantity_name_(reduce_method_.QuantityName())</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;        {</div><div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;            filefullpath_output_ = in_output_.output_folder_ + <span class="stringliteral">&quot;/&quot;</span> + body_name_ + <span class="stringliteral">&quot;_&quot;</span> + quantity_name_ + <span class="stringliteral">&quot;_&quot;</span> + in_output_.restart_step_ + <span class="stringliteral">&quot;.dat&quot;</span>;</div><div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;            std::ofstream out_file(filefullpath_output_.c_str(), std::ios::app);</div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\&quot;run_time\&quot;&quot;</span></div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;                     &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div><div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160; 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       {</div><div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;            std::ofstream out_file(filefullpath_output_.c_str(), std::ios::app);</div><div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;            out_file &lt;&lt; <a class="code" href="class_s_p_h_1_1_global_static_variables.html#ade84c016ddfa66794108619277313c82">GlobalStaticVariables::physical_time_</a> &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div><div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;            plt_engine_.writeAQuantity(out_file, reduce_method_.parallel_exec());</div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div><div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;            out_file.close();</div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;        };</div><div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;    };</div><div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;</div><div class="line"><a name="l00404"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_reload_particle_i_o.html">  404</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div><div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;    {</div><div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;        <a class="code" href="class_std_vec_3_01std_1_1string_01_4.html">StdVec&lt;std::string&gt;</a> file_paths_;</div><div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;</div><div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies);</div><div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies, <span class="keyword">const</span> <a class="code" href="class_std_vec_3_01std_1_1string_01_4.html">StdVec&lt;std::string&gt;</a> &amp;given_body_names);</div><div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>(){};</div><div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;</div><div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeToFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> readFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;    };</div><div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;</div><div class="line"><a name="l00422"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_restart_i_o.html">  422</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div><div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;    {</div><div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;        std::string overall_file_path_;</div><div class="line"><a name="l00426"></a><span class="lineno">  426</span>&#160;        <a class="code" href="class_std_vec_3_01std_1_1string_01_4.html">StdVec&lt;std::string&gt;</a> file_paths_;</div><div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;</div><div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;        Real readRestartTime(<span class="keywordtype">size_t</span> restart_step);</div><div class="line"><a name="l00429"></a><span class="lineno">  429</span>&#160;</div><div class="line"><a name="l00430"></a><span class="lineno">  430</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;        <a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPHBodyVector</a> bodies);</div><div class="line"><a name="l00432"></a><span class="lineno">  432</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a>(){};</div><div class="line"><a name="l00433"></a><span class="lineno">  433</span>&#160;</div><div class="line"><a name="l00434"></a><span class="lineno">  434</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeToFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> readFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;        <span class="keyword">virtual</span> Real readRestartFiles(<span class="keywordtype">size_t</span> restart_step)</div><div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;        {</div><div class="line"><a name="l00438"></a><span class="lineno">  438</span>&#160;            readFromFile(restart_step);</div><div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;            <span class="keywordflow">return</span> readRestartTime(restart_step);</div><div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;        };</div><div class="line"><a name="l00441"></a><span class="lineno">  441</span>&#160;    };</div><div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;</div><div class="line"><a name="l00447"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_sim_body_pin_data.html">  447</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>&lt;SimTK::MobilizedBody::Pin&gt;</div><div class="line"><a name="l00448"></a><span class="lineno">  448</span>&#160;    {</div><div class="line"><a name="l00449"></a><span class="lineno">  449</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00450"></a><span class="lineno">  450</span>&#160;        std::string filefullpath_;</div><div class="line"><a name="l00451"></a><span class="lineno">  451</span>&#160;</div><div class="line"><a name="l00452"></a><span class="lineno">  452</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, SimTK::RungeKuttaMersonIntegrator &amp;integ, SimTK::MobilizedBody::Pin &amp;pinbody);</div><div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a>(){};</div><div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeToFile(<span class="keywordtype">size_t</span> iteration_step = 0) <span class="keyword">override</span>;</div><div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;    };</div><div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;</div><div class="line"><a name="l00462"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">  462</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a></div><div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;    {</div><div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;        <a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output_;</div><div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a> *base_material_;</div><div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;        std::string file_path_;</div><div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;</div><div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a> *base_material);</div><div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>(<a class="code" href="class_s_p_h_1_1_in_output.html">InOutput</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a> *base_material, <span class="keyword">const</span> std::string &amp;given_parameters_name);</div><div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>(){};</div><div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;</div><div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> writeToFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> readFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div><div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;    };</div><div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;}</div><div class="ttc" id="class_variable_type_html"><div class="ttname"><a href="class_variable_type.html">VariableType</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_base_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_base_particles.html">SPH::BaseParticles</a></div><div class="ttdoc">Particles with essential (geometric and kinematic) data. There are three types of particles， all par...</div><div class="ttdef"><b>Definition:</b> base_particles.h:81</div></div>
<div class="ttc" id="class_s_p_h_1_1_restart_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_restart_i_o.html">SPH::RestartIO</a></div><div class="ttdoc">Write the restart file in XML format. </div><div class="ttdef"><b>Definition:</b> in_output.h:422</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_contact_html"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_contact.html">SPH::BaseBodyRelationContact</a></div><div class="ttdoc">The base relation between a SPH body and its contact SPH bodies. </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:136</div></div>
<div class="ttc" id="class_s_p_h_1_1_reload_material_parameter_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_reload_material_parameter_i_o.html">SPH::ReloadMaterialParameterIO</a></div><div class="ttdoc">For write and read material property. </div><div class="ttdef"><b>Definition:</b> in_output.h:462</div></div>
<div class="ttc" id="class_s_p_h_1_1observer__dynamics_1_1_observing_a_quantity_html"><div class="ttname"><a href="class_s_p_h_1_1observer__dynamics_1_1_observing_a_quantity.html">SPH::observer_dynamics::ObservingAQuantity</a></div><div class="ttdoc">Observing a variable from contact bodies. </div><div class="ttdef"><b>Definition:</b> observer_dynamics.h:119</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_material_html"><div class="ttname"><a href="class_s_p_h_1_1_base_material.html">SPH::BaseMaterial</a></div><div class="ttdoc">Base of all materials. </div><div class="ttdef"><b>Definition:</b> base_material.h:52</div></div>
<div class="ttc" id="class_s_p_h_1_1_write_sim_body_states_html"><div class="ttname"><a href="class_s_p_h_1_1_write_sim_body_states.html">SPH::WriteSimBodyStates</a></div><div class="ttdoc">base class for write SimBody states. </div><div class="ttdef"><b>Definition:</b> in_output.h:170</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_recording_html_a0870a504627f41f3160bd57ae4c62a11"><div class="ttname"><a href="class_s_p_h_1_1_body_states_recording.html#a0870a504627f41f3160bd57ae4c62a11">SPH::BodyStatesRecording::writeToFile</a></div><div class="ttdeci">void writeToFile()</div><div class="ttdef"><b>Definition:</b> in_output.h:135</div></div>
<div class="ttc" id="namespacestd_html"><div class="ttname"><a href="namespacestd.html">std</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_write_sim_body_pin_data_html"><div class="ttname"><a href="class_s_p_h_1_1_write_sim_body_pin_data.html">SPH::WriteSimBodyPinData</a></div><div class="ttdoc">Write total force acting a solid body. </div><div class="ttdef"><b>Definition:</b> in_output.h:447</div></div>
<div class="ttc" id="class_s_p_h_1_1_plt_engine_html"><div class="ttname"><a href="class_s_p_h_1_1_plt_engine.html">SPH::PltEngine</a></div><div class="ttdoc">The base class which defines Tecplot file related operation. </div><div class="ttdef"><b>Definition:</b> in_output.h:88</div></div>
<div class="ttc" id="xml__engine_8h_html"><div class="ttname"><a href="xml__engine_8h.html">xml_engine.h</a></div><div class="ttdoc">XML class for xml input and output, this is GUI of simbody xml parser. </div></div>
<div class="ttc" id="class_s_p_h_1_1_unique_ptr_keeper_html"><div class="ttname"><a href="class_s_p_h_1_1_unique_ptr_keeper.html">SPH::UniquePtrKeeper</a></div><div class="ttdoc">A wrapper to provide an ownership for a new derived object which previous often generated by new a ra...</div><div class="ttdef"><b>Definition:</b> ownership.h:90</div></div>
<div class="ttc" id="all__physical__dynamics_8h_html"><div class="ttname"><a href="all__physical__dynamics_8h.html">all_physical_dynamics.h</a></div></div>
<div class="ttc" id="class_std_vec_3_01std_1_1string_01_4_html"><div class="ttname"><a href="class_std_vec_3_01std_1_1string_01_4.html">StdVec&lt; std::string &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_base_mesh_field_html"><div class="ttname"><a href="class_s_p_h_1_1_base_mesh_field.html">SPH::BaseMeshField</a></div><div class="ttdoc">Abstract base class for the field data saved on a mesh. </div><div class="ttdef"><b>Definition:</b> base_mesh.h:128</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_recording_to_vtp_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_recording_to_vtp.html">SPH::BodyStatesRecordingToVtp</a></div><div class="ttdoc">Write files for bodies the output file is VTK XML format can visualized by ParaView the data type vtk...</div><div class="ttdef"><b>Definition:</b> in_output.h:202</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_recording_to_plt_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_recording_to_plt.html">SPH::BodyStatesRecordingToPlt</a></div><div class="ttdoc">Write files for bodies the output file is dat format can visualized by TecPlot. </div><div class="ttdef"><b>Definition:</b> in_output.h:247</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_i_o.html">SPH::BodyStatesIO</a></div><div class="ttdoc">base class for write and read body states. </div><div class="ttdef"><b>Definition:</b> in_output.h:104</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_recording_to_vtp_string_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_recording_to_vtp_string.html">SPH::BodyStatesRecordingToVtpString</a></div><div class="ttdoc">Write strings for bodies the output is map of strings with VTK XML format can visualized by ParaView ...</div><div class="ttdef"><b>Definition:</b> in_output.h:221</div></div>
<div class="ttc" id="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound_html"><div class="ttname"><a href="class_s_p_h_1_1_write_to_vtp_if_velocity_out_of_bound.html">SPH::WriteToVtpIfVelocityOutOfBound</a></div><div class="ttdoc">output body sates if particle velocity is out of a bound </div><div class="ttdef"><b>Definition:</b> in_output.h:265</div></div>
<div class="ttc" id="in__output_8h_html_a59fe8d44342dc7726ac9e01f9a1472e0"><div class="ttname"><a href="in__output_8h.html#a59fe8d44342dc7726ac9e01f9a1472e0">VtuStringData</a></div><div class="ttdeci">std::map&lt; std::string, std::string &gt; VtuStringData</div><div class="ttdef"><b>Definition:</b> in_output.h:50</div></div>
<div class="ttc" id="class_s_p_h_1_1_global_static_variables_html_ade84c016ddfa66794108619277313c82"><div class="ttname"><a href="class_s_p_h_1_1_global_static_variables.html#ade84c016ddfa66794108619277313c82">SPH::GlobalStaticVariables::physical_time_</a></div><div class="ttdeci">static Real physical_time_</div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:132</div></div>
<div class="ttc" id="parameterization_8h_html"><div class="ttname"><a href="parameterization_8h.html">parameterization.h</a></div><div class="ttdoc">This is the base classes for introducing the parameterization of a class or method. </div></div>
<div class="ttc" id="class_s_p_h_1_1_observed_quantity_recording_html_a37913521a98e8acdab723b2284942af9"><div class="ttname"><a href="class_s_p_h_1_1_observed_quantity_recording.html#a37913521a98e8acdab723b2284942af9">SPH::ObservedQuantityRecording::ObservedQuantityRecording</a></div><div class="ttdeci">ObservedQuantityRecording(const std::string &amp;quantity_name, InOutput &amp;in_output, BaseBodyRelationContact &amp;contact_relation)</div><div class="ttdef"><b>Definition:</b> in_output.h:315</div></div>
<div class="ttc" id="namespace_s_p_h_html_ab395867fa363624a00b959a3d9691086"><div class="ttname"><a href="namespace_s_p_h.html#ab395867fa363624a00b959a3d9691086">SPH::SPHBodyVector</a></div><div class="ttdeci">StdVec&lt; SPHBody * &gt; SPHBodyVector</div><div class="ttdef"><b>Definition:</b> sph_data_containers.h:30</div></div>
<div class="ttc" id="class_s_p_h_1_1_sim_body_states_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_sim_body_states_i_o.html">SPH::SimBodyStatesIO</a></div><div class="ttdoc">base class for write and read SimBody states. </div><div class="ttdef"><b>Definition:</b> in_output.h:152</div></div>
<div class="ttc" id="sph__data__containers_8h_html"><div class="ttname"><a href="sph__data__containers_8h.html">sph_data_containers.h</a></div><div class="ttdoc">Set up of basic data structure. </div></div>
<div class="ttc" id="class_s_p_h_1_1_body_states_recording_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_recording.html">SPH::BodyStatesRecording</a></div><div class="ttdoc">base class for write body states. </div><div class="ttdef"><b>Definition:</b> in_output.h:125</div></div>
<div class="ttc" id="class_s_p_h_1_1_mesh_recording_to_plt_html"><div class="ttname"><a href="class_s_p_h_1_1_mesh_recording_to_plt.html">SPH::MeshRecordingToPlt</a></div><div class="ttdoc">write the background mesh data for relax body </div><div class="ttdef"><b>Definition:</b> in_output.h:283</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html">SPH::SPHBody</a></div><div class="ttdoc">SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body...</div><div class="ttdef"><b>Definition:</b> base_body.h:61</div></div>
<div class="ttc" id="class_s_p_h_1_1_parameterization_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_parameterization_i_o.html">SPH::ParameterizationIO</a></div><div class="ttdef"><b>Definition:</b> parameterization.h:40</div></div>
<div class="ttc" id="class_s_p_h_1_1_in_output_html"><div class="ttname"><a href="class_s_p_h_1_1_in_output.html">SPH::InOutput</a></div><div class="ttdoc">The base class which defines folders for output, restart and particle reload folders. </div><div class="ttdef"><b>Definition:</b> in_output.h:65</div></div>
<div class="ttc" id="class_s_p_h_1_1_observed_quantity_recording_html"><div class="ttname"><a href="class_s_p_h_1_1_observed_quantity_recording.html">SPH::ObservedQuantityRecording</a></div><div class="ttdoc">write files for observed quantity </div><div class="ttdef"><b>Definition:</b> in_output.h:300</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_reduced_quantity_recording_html_a1443b39ef76dcc653df3dc93133cc67f"><div class="ttname"><a href="class_s_p_h_1_1_body_reduced_quantity_recording.html#a1443b39ef76dcc653df3dc93133cc67f">SPH::BodyReducedQuantityRecording::BodyReducedQuantityRecording</a></div><div class="ttdeci">BodyReducedQuantityRecording(InOutput &amp;in_output, ConstructorArgs &amp;&amp;...args)</div><div class="ttdef"><b>Definition:</b> in_output.h:374</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_system_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_system.html">SPH::SPHSystem</a></div><div class="ttdoc">The SPH system managing objects in the system level. </div><div class="ttdef"><b>Definition:</b> sph_system.h:46</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_reduced_quantity_recording_html"><div class="ttname"><a href="class_s_p_h_1_1_body_reduced_quantity_recording.html">SPH::BodyReducedQuantityRecording</a></div><div class="ttdoc">write reduced quantity of a body </div><div class="ttdef"><b>Definition:</b> in_output.h:357</div></div>
<div class="ttc" id="class_s_p_h_1_1_reload_particle_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_reload_particle_i_o.html">SPH::ReloadParticleIO</a></div><div class="ttdoc">Write the reload particles file in XML format. </div><div class="ttdef"><b>Definition:</b> in_output.h:404</div></div>
<div class="ttc" id="namespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
<div class="ttc" id="class_s_p_h_1_1_read_sim_body_states_html"><div class="ttname"><a href="class_s_p_h_1_1_read_sim_body_states.html">SPH::ReadSimBodyStates</a></div><div class="ttdoc">base class for read SimBody states. </div><div class="ttdef"><b>Definition:</b> in_output.h:185</div></div>
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